Princess trial of doom
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Brandi
Environment Artist | ACM Major | Junior
Artist who created tile maps for all 3 phases, the amulet room, and title screen, along with designing levels, background music, and website.
Jia
Programmer | ICS Major | Senior
Lead programmer who built the entire game's code in Unity including the shield and dialogue, systems along with designing levels.
Zoe
Character Artist | ACM Major | Senior
Artist who designed and animated the main character, developed the storyline and dialogue, recorded voice VFX, and created assets.